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Colossal Majesty

Green

6 printings listed in our catalog, from newest to oldest.

Colossal Majesty, Foundations Commander printing
Foundations Commander FDC · No. 197 2026-10-02

Card text

{2}{G}
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Might doesn't just build empires. It protects them." —Inti, Sun Empire knight
EDHREC rank #1366 Uncommon Not on the Reserved List
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The 6 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ✓ Legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

In these decks

1 public deck plays Colossal Majesty.

Official rulings

4 rulings · in English, source Scryfall

If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.

2018-07-13 · Wizards of the Coast

If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.

2018-07-13 · Wizards of the Coast

The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.

2018-07-13 · Wizards of the Coast

You draw only one card, no matter how many creatures with power 4 or greater you control.

2018-07-13 · Wizards of the Coast

All printings