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Char-Rumbler

Red

2 printings listed in our catalog, from newest to oldest.

Char-Rumbler, Time Spiral Remastered printing
Time Spiral Remastered TSR · No. 158 2021-03-19

Card text

{2}{R}{R}
Creature — Elemental
Double strike {R}: This creature gets +1/+0 until end of turn.
-1 / 3
Keywords: Double strike
Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
EDHREC rank #30455 Uncommon Not on the Reserved List
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow.

2007-05-01 · Wizards of the Coast

If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step.

2007-05-01 · Wizards of the Coast

Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage.

2007-05-01 · Wizards of the Coast

Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.

2021-03-19 · Wizards of the Coast

All printings