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Chance for Glory

RedWhite

2 printings listed in our catalog, from newest to oldest.

Chance for Glory, Secret Lair Drop printing
Secret Lair Drop SLD · No. 2470 2026-04-27

Card text

{1}{R}{W}
Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"I sit in the ghosts of breezes past, and I never overheat." —Kequia, Strixhaven first-year
EDHREC rank #7972 Mythic Not on the Reserved List
Seen in store
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield.

2018-10-05 · Wizards of the Coast

If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers.

2018-10-05 · Wizards of the Coast

Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible.

2018-10-05 · Wizards of the Coast

All printings

Chance for Glory, Guilds of Ravnica printing
Guilds of Ravnica
GRN · #159
Mythic
Tapt's Canadian calculation. How to read these prices
The Mana Lounge · Condition DMG