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Celebr-8000

2 printings listed in our catalog, from newest to oldest.

Celebr-8000, Unfinity printing
Unfinity UNF · No. 185 2022-10-07

Card text

{5}
Artifact Creature — Clown Robot
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible
3 / 3
EDHREC rank #7373 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

7 rulings · in English, source Scryfall

If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

2022-10-07 · Wizards of the Coast

If you roll a result higher than 6 because of modifications to the results, Celebr-8000 won't gain any ability from that roll. If you roll doubles of such a number, it will still gain double strike until end of turn.

2022-10-07 · Wizards of the Coast

If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

2022-10-07 · Wizards of the Coast

Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

2022-10-07 · Wizards of the Coast

Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

2022-10-07 · Wizards of the Coast

Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

2022-10-07 · Wizards of the Coast

Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

2022-10-07 · Wizards of the Coast

All printings

Celebr-8000, Unfinity printing
Unfinity
UNF · #471
Rare
Tapt's Canadian calculation. How to read these prices
Dark Fox TCG · Condition LP · Galaxy Foil