Darksteel
DST · No. 19
2004-02-06
Card text
Enchantment — Aura
Enchant Equipment
When this Aura enters, unattach enchanted Equipment.
You control enchanted Equipment.
Keywords:
Enchant
Stealing goblin weapons would be easier if the goblins were smart enough to let go.
Tapt's Canadian calculation. How to read these prices
Seen in store
No reference price for this printing yet: not enough stores to make an average.
Nobody lists it in Quebec right now.
Run a comparison: we query the stores live, it may have arrived this morning.
Standard
∅ Not legal
Pioneer
∅ Not legal
Modern
✓ Legal
Legacy
✓ Legal
Vintage
✓ Legal
Pauper
∅ Not legal
Commander
✓ Legal
Oathbreaker
✓ Legal
Brawl
∅ Not legal
Historic
∅ Not legal
Timeless
∅ Not legal
Alchemy
∅ Not legal
Explorer
∅ Not legal
Gladiator
∅ Not legal
Penny
✓ Legal
Duel
✓ Legal
Official rulings
1 ruling · in English, source ScryfallNormally, gaining control of an Equipment doesn't change what it's attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it's attached to. The Equipment's new controller can activate its equip ability to move it onto a creature they control.
2004-12-01 · Wizards of the CoastAll printings
Darksteel
DST · #19
Uncommon
Tapt's Canadian calculation. How to read these prices