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Break of Day

White

1 printing listed in our catalog, from newest to oldest.

Break of Day, Dark Ascension printing
Dark Ascension DKA · No. 3 2012-02-03

Card text

{1}{W}
Instant
Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Keywords: Fateful hour
EDHREC rank #27500 Common Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.

2013-07-01 · Wizards of the Coast

Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

2013-07-01 · Wizards of the Coast

All printings