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Barricade Breaker

1 printing listed in our catalog, from newest to oldest.

Barricade Breaker, Aether Revolt printing
Aether Revolt AER · No. 144 2017-01-20

Card text

{7}
Artifact Creature — Juggernaut
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) This creature attacks each combat if able.
7 / 5
Keywords: Improvise
"The Consulate sought to crush us. Let's give them a taste of their own medicine." —Venkat Dasai, renegade commander
EDHREC rank #20326 Uncommon Not on the Reserved List
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Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

9 rulings · in English, source Scryfall

Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

2017-02-09 · Wizards of the Coast

If, during your declare attackers step, Barricade Breaker is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

2017-02-09 · Wizards of the Coast

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

2017-02-09 · Wizards of the Coast

Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."

2017-02-09 · Wizards of the Coast

Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.

2017-02-09 · Wizards of the Coast

If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

2017-02-09 · Wizards of the Coast

Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

2017-02-09 · Wizards of the Coast

Improvise doesn't change a spell's mana cost or mana value.

2017-02-09 · Wizards of the Coast

Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

2017-02-09 · Wizards of the Coast

All printings