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Angel of Vitality

White

6 printings listed in our catalog, from newest to oldest.

Angel of Vitality, Foundations Commander printing
Foundations Commander FDC · No. 13 2026-10-02

Card text

{2}{W}
Creature — Angel
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
2 / 2
Keywords: Flying
EDHREC rank #1991 Uncommon Not on the Reserved List
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The 6 printings

All, with their prices ↓

Standard ✓ Legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ✓ Legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

9 rulings · in English, source Scryfall

In formats where your life total doesn't start at 20, Angel of Vitality's last ability still applies if your life total is 25 or more.

2024-11-08 · Wizards of the Coast

In a Two-Headed Giant game, Angel of Vitality's last ability applies as long as your team's life total is 25 or more.

2024-11-08 · Wizards of the Coast

In a Two-Headed Giant game, life gained by your teammate won't cause Angel of Vitality's second ability to apply, even though it will cause your team's life total to increase.

2024-11-08 · Wizards of the Coast

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the second ability of Angel of Vitality applies only once.

2024-11-08 · Wizards of the Coast

If you control two Angels of Vitality and you would gain life, you gain that much life plus 2. A third Angel of Vitality has you gain that much life plus 3, and so on.

2024-11-08 · Wizards of the Coast

If Angel of Vitality is dealt damage and your life total is increased above 25 before state-based actions are performed (most likely because Angel of Vitality is dealt combat damage at the same time that a creature you control with lifelink deals combat damage), Angel of Vitality's last ability applies before checking whether it's destroyed for having lethal damage marked on it.

2024-11-08 · Wizards of the Coast

The middle ability of Angel of Vitality applies just once to each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

2024-11-08 · Wizards of the Coast

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Angel of Vitality's second ability will apply twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.

2024-11-08 · Wizards of the Coast

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Angel of Vitality may become lethal if your life total drops below 25 during that turn.

2024-11-08 · Wizards of the Coast

All printings