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All Hallow's Eve

Black

1 printing listed in our catalog, from newest to oldest.

All Hallow's Eve, Legends printing
Legends LEG · No. 88 1994-06-01

Card text

{2}{B}{B}
Sorcery
Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
EDHREC rank #21168 Rare Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

Since you can respond to triggered abilities, it is legal to sacrifice creatures using some spell or ability prior to resolving the ability that removes the final counter from All Hallow's Eve.

2004-10-04 · Wizards of the Coast

Each creature returned to the battlefield by All Hallow's Eve enters under its owner's control.

2009-10-01 · Wizards of the Coast

All Hallow's Eve's triggered ability functions from the exile zone. This ability has an "intervening 'if' clause." It won't trigger at all unless All Hallow's Eve is exiled and has a scream counter on it (which can happen only if it resolves as a spell).

2009-10-01 · Wizards of the Coast

The only thing that happens when All Hallow's Eve resolves is that it's exiled with two scream counters on it.

2009-10-01 · Wizards of the Coast

All printings

All Hallow's Eve, Legends printing
Legends
LEG · #88
Rare
∅ No QC price
Fusion Gaming · Condition HP