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Volt Charge

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3 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Volt Charge, édition Phyrexia: All Will Be One
Phyrexia: All Will Be One ONE · N° 155 2023-02-10

Texte de la carte

{2}{R}
Instant
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Mots-clés : Proliferate
"There's a war brewing between Norn and Urabrask. Exploit the chaos, and we can take them both down for good." —Koth
Rang EDHREC #7445 Common Pas sur la Reserved List
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Les 3 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ✓ Légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

7 précisions · en anglais, source Scryfall

If the permanent or player is an illegal target when Volt Charge tries to resolve, it won't resolve and none of its effects will happen. You won't proliferate.

2011-06-01 · Wizards of the Coast

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04 · Wizards of the Coast

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04 · Wizards of the Coast

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04 · Wizards of the Coast

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04 · Wizards of the Coast

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04 · Wizards of the Coast

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04 · Wizards of the Coast

Toutes les éditions

Volt Charge, édition Phyrexia: All Will Be One
Phyrexia: All Will Be One
ONE · #155
Common
Calcul canadien de Tapt. Comment lire ces prix
Play N Trade Winnipeg
Volt Charge, édition Duel Decks: Heroes vs. Monsters
Duel Decks: Heroes vs. Monsters
DDL · #68
Common
Calcul canadien de Tapt. Comment lire ces prix
Wizard's Tower · État LP