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Spectral Adversary

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5 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Spectral Adversary, édition Innistrad: Double Feature
Innistrad: Double Feature DBL · N° 77 2022-01-28

Texte de la carte

{1}{U}
Creature — Spirit
Flash Flying When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
2 / 1
Mots-clés : Flying, Flash
Rang EDHREC #14941 Mythic Pas sur la Reserved List
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Les 5 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

9 précisions · en anglais, source Scryfall

As a permanent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.

2021-09-24 · Wizards of the Coast

Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

2021-09-24 · Wizards of the Coast

An attacking or blocking creature that phases out is removed from combat.

2021-09-24 · Wizards of the Coast

Choices made for permanents as they entered the battlefield are remembered when they phase in.

2021-09-24 · Wizards of the Coast

Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

2021-09-24 · Wizards of the Coast

Permanents that are phased out are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

2021-09-24 · Wizards of the Coast

If an opponent gains control of one of your permanents, that permanent phases out, and the duration of the control-change effect expires before it phases back in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.

2021-09-24 · Wizards of the Coast

After you pay the {1}{U} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Spectral Adversary gets its +1/+1 counters and the target permanents phase out.

2021-09-24 · Wizards of the Coast

Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. For example, phasing out Mind Flayer will cause the duration of its continuous effect ("for as long as you control Mind Flayer") to expire.

2021-09-24 · Wizards of the Coast

Toutes les éditions

Spectral Adversary, édition Innistrad: Double Feature
Innistrad: Double Feature
DBL · #77
Mythic
Calcul canadien de Tapt. Comment lire ces prix
Nerdz Gaming · État MP
Spectral Adversary, édition Innistrad: Midnight Hunt
Innistrad: Midnight Hunt
MID · #77
Mythic
Calcul canadien de Tapt. Comment lire ces prix
Boreal Gaming & Cards
Spectral Adversary, édition Innistrad: Midnight Hunt Promos
Innistrad: Midnight Hunt Promos
PMID · #77p
Mythic
∅ Pas de prix QC
Spectral Adversary, édition Innistrad: Midnight Hunt Promos
Innistrad: Midnight Hunt Promos
PMID · #77s
Mythic
∅ Pas de prix QC