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Forsaken Wastes

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2 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Forsaken Wastes, édition World Championship Decks 1997
World Championship Decks 1997 WC97 · N° js125sb 1997-08-13

Texte de la carte

{2}{B}
World Enchantment
Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
Rang EDHREC #14923 Rare Reserved List
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Les 2 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ∅ Pas légale
Modern ∅ Pas légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

6 précisions · en anglais, source Scryfall

The loss of life from targeting this card does not work until after this card enters, so you can counter it without losing life.

2004-10-04 · Wizards of the Coast

Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.

2008-05-01 · Wizards of the Coast

Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.

2008-05-01 · Wizards of the Coast

If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.

2008-05-01 · Wizards of the Coast

If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Forsaken Wastes on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)

2008-05-01 · Wizards of the Coast

This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.

2008-10-01 · Wizards of the Coast

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