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Wax-Wane Witness

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Wax-Wane Witness, édition Bloomburrow
Bloomburrow BLB · N° 39 2024-08-02

Texte de la carte

{3}{W}
Creature — Bat Cleric
Flying, vigilance Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
2 / 4
Mots-clés : Flying, Vigilance
Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.
Rang EDHREC #13987 Common Pas sur la Reserved List
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Standard ✓ Légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ✓ Légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ✓ Légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

4 précisions · en anglais, source Scryfall

If you gain or lose an amount of life “for each” of something, that life is gained or lost as one event and Wax-Wane Witness’s last ability triggers only once.

2024-07-26 · Wizards of the Coast

In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.

2024-07-26 · Wizards of the Coast

Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.

2024-07-26 · Wizards of the Coast

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2024-07-26 · Wizards of the Coast

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