1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.
Duskmourn: House of Horror CommanderDSC · N° 42024-09-27
Texte de la carte
Legendary Enchantment Creature — Horror
Flying
When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.
Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
2024-09-20 · Wizards of the Coast
If a card has no mana cost, its escape cost is an unpayable cost, so you can't cast it for that cost.
2024-09-20 · Wizards of the Coast
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
2024-09-20 · Wizards of the Coast
If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
2024-09-20 · Wizards of the Coast
If a spell you're casting with escape has an additional cost of discarding cards or sacrificing permanents, you may exile cards discarded or sacrificed this way to pay that part of its escape cost.
2024-09-20 · Wizards of the Coast
If The Master of Keys is no longer on the battlefield when its second ability resolves, you'll still mill twice X cards.
2024-09-20 · Wizards of the Coast
If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
2024-09-20 · Wizards of the Coast
After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters and will return to its owner's graveyard if it dies later. It can escape again.
2024-09-20 · Wizards of the Coast
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
2024-09-20 · Wizards of the Coast
Escape's permission doesn't change when you may cast the spell from your graveyard.
2024-09-20 · Wizards of the Coast
If you're casting a Room with escape, you choose which half to cast, then pay the appropriate cost plus exiling three cards. The same is true for split cards, adventurer cards, and prototype cards.
🍪 Tapt utilise des témoins et des outils de mesure pour faire fonctionner le site. Avec ton accord, il en utilise aussi d'autres, facultatifs, pour comprendre comment le site est utilisé et l'améliorer. En savoir plus.
Témoin essentielTe garde connecté d'une page à l'autre. Sans lui, le site ne fonctionne pas.
Toujours actif
Mesure d'audience internePages visitées, cartes cherchées, ville approximative, et un jeton de session anonyme qui relie tes gestes le temps de ta visite (aléatoire, sans ton nom ni ton adresse IP, effacé à la fermeture de l'onglet). Reste chez Tapt, jamais partagée. Refusée, la fréquentation est encore comptée mais plus rien n'est rattaché à toi.
Outil de tiersGoogle Analytics (statistiques de fréquentation, adresse IP raccourcie). Il pose ses propres témoins et reçoit des données de ta visite, parfois hors du Québec. Refusé, rien n'est chargé. Tu peux t'abonner à l'infolettre dans tous les cas : ton adresse n'est transmise qu'au clic sur S'abonner.