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Sustaining Spirit

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Sustaining Spirit, édition Alliances
Alliances ALL · N° 18 1996-06-10

Texte de la carte

{1}{W}
Creature — Angel Spirit
Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0 / 3
Mots-clés : Cumulative upkeep
"Faith is our greatest protector." —Halvor Arensson, Kjeldoran Priest
Rang EDHREC #24951 Rare Reserved List
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Standard ∅ Pas légale
Pioneer ∅ Pas légale
Modern ∅ Pas légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

7 précisions · en anglais, source Scryfall

Does not affect damage if you are already at zero or negative life. You still take it all.

2004-10-04 · Wizards of the Coast

If an effect asks you to pay life, you can’t pay more life than you have.

2008-10-01 · Wizards of the Coast

Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.

2008-10-01 · Wizards of the Coast

The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.

2008-10-01 · Wizards of the Coast

Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.

2008-10-01 · Wizards of the Coast

The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.

2008-10-01 · Wizards of the Coast

The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.

2008-10-01 · Wizards of the Coast

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