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Showdown of the Skalds

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4 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Showdown of the Skalds, édition The List
The List PLST · N° KHM-229 2024-01-25

Texte de la carte

{2}{R}{W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Rang EDHREC #8098 Rare Pas sur la Reserved List
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Les 4 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

11 précisions · en anglais, source Scryfall

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

2021-02-05 · Wizards of the Coast

Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

2021-02-05 · Wizards of the Coast

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

2021-02-05 · Wizards of the Coast

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

2021-02-05 · Wizards of the Coast

The cards you exile because of the chapter I ability are exiled face up.

2021-02-05 · Wizards of the Coast

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

2021-02-05 · Wizards of the Coast

Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

2021-02-05 · Wizards of the Coast

Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a sorcery card, you can cast it only during your main phase while the stack is empty.

2021-02-05 · Wizards of the Coast

Under normal circumstances, you can play a land from among the exiled cards only if you haven’t played a land yet that turn.

2021-02-05 · Wizards of the Coast

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

2021-02-05 · Wizards of the Coast

Any cards you don’t play by the end of your next turn will remain exiled.

2021-02-05 · Wizards of the Coast

Toutes les éditions

Showdown of the Skalds, édition Kaldheim Promos
Kaldheim Promos
PKHM · #229p
Rare
∅ Pas de prix QC
Showdown of the Skalds, édition Kaldheim Promos
Kaldheim Promos
PKHM · #229s
Rare
∅ Pas de prix QC