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River Kelpie

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4 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

River Kelpie, édition Tarkir: Dragonstorm Commander
Tarkir: Dragonstorm Commander TDC · N° 166 2025-04-11

Texte de la carte

{3}{U}{U}
Creature — Beast
Whenever this creature or another permanent enters from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3 / 3
Mots-clés : Persist
Rang EDHREC #3485 Rare Pas sur la Reserved List
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Les 4 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ∅ Pas légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

12 précisions · en anglais, source Scryfall

River Kelpie doesn't give you the ability to cast spells from graveyards. Its second ability merely triggers whenever a spell is cast this way (by using Memory Plunder, for example).

2008-05-01 · Wizards of the Coast

If you play a land card from a graveyard (by using Crucible of Worlds, for example), only the first ability triggers. That's because the land (which isn't a spell) is put directly onto the battlefield from the graveyard.

2008-05-01 · Wizards of the Coast

If you cast another artifact, creature, enchantment, or planeswalker spell from a graveyard, only the second ability triggers. That's because the card is put onto the stack, not onto the battlefield.

2008-05-01 · Wizards of the Coast

If River Kelpie and another permanent are each put onto the battlefield from a graveyard at the same time, River Kelpie's first ability will trigger twice. (It will see the other permanent entering.)

2008-05-01 · Wizards of the Coast

If you cast River Kelpie itself from your graveyard (by using Yawgmoth's Will, for example), neither ability triggers. The first ability doesn't trigger because River Kelpie is put onto the stack; the second ability doesn't trigger because it works only while River Kelpie is already on the battlefield.

2008-05-01 · Wizards of the Coast

When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

2013-06-07 · Wizards of the Coast

If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.

2013-06-07 · Wizards of the Coast

If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

2013-06-07 · Wizards of the Coast

If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.

2013-06-07 · Wizards of the Coast

If a creature with persist stops being a creature, persist will still work.

2013-06-07 · Wizards of the Coast

The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

2013-06-07 · Wizards of the Coast

If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.

2013-06-07 · Wizards of the Coast

Toutes les éditions

River Kelpie, édition Tarkir: Dragonstorm Commander
Tarkir: Dragonstorm Commander
TDC · #166
Rare
Calcul canadien de Tapt. Comment lire ces prix
Infinity Cards & Collectibles
River Kelpie, édition Tales of Middle-earth Commander
Tales of Middle-earth Commander
LTC · #524
Rare
Calcul canadien de Tapt. Comment lire ces prix
Fetch & Shock Games