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Ripples of Potential

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4 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Ripples of Potential, édition Secret Lair Drop
Secret Lair Drop SLD · N° 2453 2026-01-26

Texte de la carte

{1}{U}
Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Mots-clés : Proliferate
Nightkin are but a whisper on the wind, up until there is blood on the grass.
Rang EDHREC #856 Rare Pas sur la Reserved List
Vue en boutique
Personne ne l'affiche au Québec pour l'instant.

Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Les 4 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ∅ Pas légale
Modern ∅ Pas légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

13 précisions · en anglais, source Scryfall

Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

2023-11-10 · Wizards of the Coast

Choices made for permanents as they entered the battlefield are remembered even after they phase in.

2023-11-10 · Wizards of the Coast

Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

2023-11-10 · Wizards of the Coast

As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.

2023-11-10 · Wizards of the Coast

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-11-10 · Wizards of the Coast

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-11-10 · Wizards of the Coast

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-11-10 · Wizards of the Coast

Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

2023-11-10 · Wizards of the Coast

An attacking or blocking creature that phases out is removed from combat.

2023-11-10 · Wizards of the Coast

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-11-10 · Wizards of the Coast

A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.

2023-11-10 · Wizards of the Coast

Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

2023-11-10 · Wizards of the Coast

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-11-10 · Wizards of the Coast

Toutes les éditions

Ripples of Potential, édition Edge of Eternities Commander
Edge of Eternities Commander
EOC · #77
Rare
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Dragon Cards & Games
Ripples of Potential, édition The Lost Caverns of Ixalan Commander
The Lost Caverns of Ixalan Commander
LCC · #45
Rare
Calcul canadien de Tapt. Comment lire ces prix
Au Royaume des Titans
Ripples of Potential, édition The Lost Caverns of Ixalan Commander
The Lost Caverns of Ixalan Commander
LCC · #77
Rare
Calcul canadien de Tapt. Comment lire ces prix
Face to Face Games