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Phantom Interference

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Phantom Interference, édition Outlaws of Thunder Junction
Outlaws of Thunder Junction OTJ · N° 61 2024-04-19

Texte de la carte

{U}
Instant
Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.
Mots-clés : Spree
To his enemies' chagrin, Winston was every bit as meddlesome dead as he had been alive.
Rang EDHREC #13086 Common Pas sur la Reserved List
Vue en boutique
Personne ne l'affiche au Québec pour l'instant.

Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Standard ✓ Légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ✓ Légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

12 précisions · en anglais, source Scryfall

Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

2024-04-12 · Wizards of the Coast

If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.

2024-04-12 · Wizards of the Coast

You can’t choose the same mode more than once.

2024-04-12 · Wizards of the Coast

No matter which modes you choose, you always follow the instructions in the order they are written.

2024-04-12 · Wizards of the Coast

Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.

2024-04-12 · Wizards of the Coast

No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.

2024-04-12 · Wizards of the Coast

If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.

2024-04-12 · Wizards of the Coast

If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

2024-04-12 · Wizards of the Coast

If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.

2024-04-12 · Wizards of the Coast

You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.

2024-04-12 · Wizards of the Coast

The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.

2024-04-12 · Wizards of the Coast

You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.

2024-04-12 · Wizards of the Coast

Toutes les éditions

Phantom Interference, édition Outlaws of Thunder Junction
Outlaws of Thunder Junction
OTJ · #61
Common
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