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Paranoid Parish-Blade

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Paranoid Parish-Blade, édition Shadows over Innistrad
Shadows over Innistrad SOI · N° 33 2016-04-08

Texte de la carte

{2}{W}
Creature — Human Soldier
Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
3 / 2
Mots-clés : Delirium
The mind is perfectly capable of creating its own monsters.
Rang EDHREC #31850 Uncommon Pas sur la Reserved List
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Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

5 précisions · en anglais, source Scryfall

The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.

2016-04-08 · Wizards of the Coast

Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.

2016-04-08 · Wizards of the Coast

In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.

2016-04-08 · Wizards of the Coast

Losing or gaining first strike after first-strike damage has been dealt won't cause Paranoid Parish-Blade to deal combat damage twice or to not deal combat damage.

2016-04-08 · Wizards of the Coast

The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.

2016-04-08 · Wizards of the Coast

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