Aller au contenu
← Tous les sets et toutes les cartes

Nazar, the Velvet Fang

Noir

1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Nazar, the Velvet Fang, édition Foundations Jumpstart
Foundations Jumpstart J25 · N° 43 2024-11-15

Texte de la carte

{3}{B}
Legendary Creature — Vampire Warlock
Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a feeding counter on Nazar. Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
3 / 3
Mots-clés : Menace
Rang EDHREC #16633 Uncommon Pas sur la Reserved List
Vue en boutique
Personne ne l'affiche au Québec pour l'instant.

Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Standard ∅ Pas légale
Pioneer ∅ Pas légale
Modern ∅ Pas légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

5 précisions · en anglais, source Scryfall

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Nazar's second ability triggers only once.

2024-11-08 · Wizards of the Coast

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Nazar's second ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2024-11-08 · Wizards of the Coast

In a Two-Headed Giant game, life gained by your teammate won't cause Nazar's second ability to trigger, even though it caused your team's life total to increase.

2024-11-08 · Wizards of the Coast

Nazar's second ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

2024-11-08 · Wizards of the Coast

If Nazar isn't on the battlefield as its last ability resolves, you can't remove three feeding counters from it, even if it had three or more feeding counters on it before it left the battlefield. You won't draw cards or lose life.

2024-11-08 · Wizards of the Coast

Toutes les éditions