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Kessig Forgemaster // Flameheart Werewolf

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Kessig Forgemaster // Flameheart Werewolf, édition Shadows over Innistrad
Shadows over Innistrad SOI · N° 169 2016-04-08

Texte de la carte

{1}{R}
Creature — Human Shaman Werewolf // Creature — Werewolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Mots-clés : Transform
Rang EDHREC #20107 Uncommon Pas sur la Reserved List
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Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ∅ Pas légale
Duel ✓ Légale

Précisions officielles

4 précisions · en anglais, source Scryfall

Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.

2016-04-08 · Wizards of the Coast

Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.

2016-04-08 · Wizards of the Coast

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

2016-04-08 · Wizards of the Coast

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

2016-04-08 · Wizards of the Coast

Toutes les éditions

Kessig Forgemaster // Flameheart Werewolf, édition Shadows over Innistrad
Shadows over Innistrad
SOI · #169
Uncommon
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Player's Cards and Collectibles · État HP