3 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.
Innistrad: Double FeatureDBL · N° 1872022-01-28
Texte de la carte
Creature — Human Werewolf // Creature — Werewolf
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24 · Wizards of the Coast
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24 · Wizards of the Coast
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24 · Wizards of the Coast
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24 · Wizards of the Coast
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24 · Wizards of the Coast
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24 · Wizards of the Coast
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24 · Wizards of the Coast
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
2021-09-24 · Wizards of the Coast
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
🍪 Tapt utilise des témoins et des outils de mesure pour faire fonctionner le site. Avec ton accord, il en utilise aussi d'autres, facultatifs, pour comprendre comment le site est utilisé et l'améliorer. En savoir plus.
Témoin essentielTe garde connecté d'une page à l'autre. Sans lui, le site ne fonctionne pas.
Toujours actif
Mesure d'audience internePages visitées, cartes cherchées, ville approximative, et un jeton de session anonyme qui relie tes gestes le temps de ta visite (aléatoire, sans ton nom ni ton adresse IP, effacé à la fermeture de l'onglet). Reste chez Tapt, jamais partagée. Refusée, la fréquentation est encore comptée mais plus rien n'est rattaché à toi.
Outil de tiersGoogle Analytics (statistiques de fréquentation, adresse IP raccourcie). Il pose ses propres témoins et reçoit des données de ta visite, parfois hors du Québec. Refusé, rien n'est chargé. Tu peux t'abonner à l'infolettre dans tous les cas : ton adresse n'est transmise qu'au clic sur S'abonner.