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Crowd-Control Warden

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1 édition recensée dans notre catalogue, des plus récentes aux plus anciennes.

Crowd-Control Warden, édition Murders at Karlov Manor
Murders at Karlov Manor MKM · N° 193 2024-02-09

Texte de la carte

{3}{G}{W}
Creature — Centaur Soldier
As this creature enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
4 / 4
Mots-clés : Disguise
Rang EDHREC #22383 Common Pas sur la Reserved List
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Standard ✓ Légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ✓ Légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

13 précisions · en anglais, source Scryfall

Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

2024-02-02 · Wizards of the Coast

The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.

2024-02-02 · Wizards of the Coast

At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

2024-02-02 · Wizards of the Coast

Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

2024-02-02 · Wizards of the Coast

Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

2024-02-02 · Wizards of the Coast

If Crowd-Control Warden enters the battlefield at the same time as one or more creatures, those creatures won't count for the purposes of Crowd-Control Warden's first ability.

2024-02-02 · Wizards of the Coast

A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

2024-02-02 · Wizards of the Coast

If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

2024-02-02 · Wizards of the Coast

If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

2024-02-02 · Wizards of the Coast

The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.

2024-02-02 · Wizards of the Coast

A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

2024-02-02 · Wizards of the Coast

You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

2024-02-02 · Wizards of the Coast

Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

2024-02-02 · Wizards of the Coast

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